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AI Insights · Timothy · January 2022

Top 5 Season Pass Games on iOS in Middle East Q4 2021

Explore the performance trends of the top 5 season pass games on iOS in the Middle East during Q4 2021, including downloads, revenue, and active users.

Top 5 Season Pass Games on iOS in Middle East Q4 2021

The fourth quarter of 2021 witnessed notable performances from the top 5 season pass games on iOS in the Middle East. Here’s a breakdown of their trends in weekly downloads, revenue, and active users.

PUBG MOBILE from Tencent Mobile International Limited saw its weekly revenue fluctuate, peaking at approximately $1.3M in late September and ending the year at around $1.2M. Downloads remained fairly stable, ranging from 38K to 50K, while active users hovered between 1.8M and 2.0M throughout the quarter.

Rise of Kingdoms by Lilith Games experienced a drop in weekly revenue from $546K at the start of the quarter to about $200K mid-quarter, before rebounding to $378K by the end of December. Downloads decreased from 24K to approximately 7K, and active users saw a decline from around 49K to 29K.

Supercell’s Clash of Clans began the quarter with a weekly revenue of $441K, dipped mid-quarter, and surged to $381K in the final week of December. Downloads fluctuated between 12K to 16K, while active users increased from 610K to 735K over the quarter.

Genshin Impact: Natlan Launch from COGNOSPHERE PTE. LTD. had a varied revenue curve, starting at $96K, peaking at $274K in early November, and ending the quarter at $122K. Downloads ranged from 7K to 17K, and active users steadily increased from 130K to 149K.

Lastly, Clash Royale also by Supercell, showed a steady increase in weekly revenue, peaking at $227K in late December. Downloads varied between 9K to 21K, and active users climbed from 305K to 451K throughout the quarter.

These insights are derived from Sensor Tower data. For more in-depth analysis, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022